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Devlog
Journal Entry 5
May 18, 2025
by
Darthadox
Date: 19. 5 . 2025 Activity: Added music to build tension after initial jumpscare Adjusted navmesh of stalker. The bathroom is no longer a safe area. However, the sequence is still fairly simple and n...
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Journal Entry 4
May 18, 2025
by
Darthadox
Date: 18. 5 . 2025 Plan: the player finds three fuses in the upper floor rooms and plants these in the fusebox the circuit box opens after all the fuses are put into the fusebox the player then solves...
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Journal Entry 3
May 13, 2025
by
Darthadox
Date: 13. 5 . 2025 Activity: - Completed the ground floor gameplay - Added keys to open doors and unlock rooms as the game and exploration progresses - Added a jumpscare - Added a stalker enemy - Adde...
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Journal Entry 2
May 10, 2025
by
Darthadox
Date: 10. 5 . 2025 Activity: - Completed the house exterior - Completed the house interior - Furnished the ground floor - Implemented lighting, skybox etc. Notes: The painfully long part is done. Prog...
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Journal Entry 1
May 09, 2025
by
Darthadox
Date: 9. 5 . 2025 Activity: - Imported a horror mansion asset. - imported an asset for horror gameplay. - learnt how to work in a 3d environment. - created an initial 3d environment (still a work in p...
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