Journal Entry 2
Project T » Devlog
Date: 3. 19 . 2025
Activity:
- Learnt one page game design
- Made a new level design using the one page game design process
- Presented it to my colleagues and received some feedback.
Feedback:
- The level is hard and needs either checkpoints or health pickups. Maybe increase health i.e. character should not die on one hit.
- Might be easier to implement new turret objects rather than using unkillable turret enemies.
- Add holes/spaces in the ground rather than implementing moving through floor which might be hard to implement. (Might be better to replace such surfaces with moving platforms which already have this feature.
- The design would be more understandable with a grid although may not be necessary.
- Add some health details for Ellen and the enemies.
Invested hours:
- Learning and research design: 1 hour
- Making the design: 3 hours
- Feedback: 15 min
Outcome:
- One page game design uploaded to itch.io page
Future work:
- Implement feedback changes to design and present it again in one week's time.
Files
Platformer Design.jpg 142 kB
Mar 19, 2025
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